1. The update is temporarily delayed until droopy returns. Thanks for your patience! It WILL happen ASAP. Stay tuned!

Missile and Cannon Update

Discussion in 'NavalClash News' started by Wrangler, Oct 15, 2018.

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  1. Wrangler

    Wrangler Moderator Staff Member Moderator

    October we've had a update that has effected our weapons on our vehicles.

    1. Cannons / Bomb Droppers / Depth Charges - We still have same weapons but how ammunition for these weapons are changed. Each type cannon (Single, Double, and Triple TnT Cannons), Depth Charges, & Bomb Droppers now have limited ammunition load out. However Emerald Ore can be placed on the vehicle, this will reload the weapons once they run out ammunition completely. When weapon reloaded when it runs out, Emerald Ore block on the vehicle will DISAPPEAR. This ore only good for one weapon.
    2. Missiles - These are long range bombardment weapons with limited control. They work similarly to Torpedoes. They have two kinds of launchers you can fire them from either Vertically and Horizontal missile launchers. Also there two kinds of Missiles, Mark 1 (Mk1) and Mark 2 (Mk2). Like Torpedo launchers, they have more set between the launchers, Coal Block for Mk1 and the Redstone ore for the Mk2. There display area in the /warp oldarea or the /warp Shipyard. One does more damage from another, only Mark 2s can be be remote controlled, but only from the Horizontal launchers. Like torpedoes, the TDC can be used the Mk2 Missiles, with Periscope. These missiles can be used any vehicle that can fit them. Missiles can be destroyed with AA-Gun fire. See the Wiki for Details.
     
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